Winner's Dev Notes
Code, games, and the craft of building better software
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Lua
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2022
04-08
Cocos2d-x Lua Nine-Slice Scaling: Resize UI with Scale9Sprite
2021
11-11
Cocos2d-x Lua ProgressTimer: Build a Radial Skill Cooldown
11-06
Cocos2d-x Lua Timers with scheduleGlobal, Callbacks and Cancellation
08-31
Cocos2d-x Lua Render Order: setLocalZOrder and Sibling Nodes
08-06
Truncating Long UTF-8 Label Text with an Ellipsis in Lua
06-19
Cocos2d-x Lua Label Wrapping with Bounded Width and UTF-8 Fallback
2020
07-23
Lua Threads and Independent States: lua_newthread, resume and yield
07-22
Lua C Module Resource Management: Full Userdata, __gc and Safe Close
07-16
Lua C API Custom Type: Build a BitArray with Userdata and Metatables
07-09
Lua C API Function Techniques: Arrays, Strings, Registry and Upvalues
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