Winner's Dev Notes
Code, games, and the craft of building better software
Home
About
Tags
Categories
Archives
Search
Contact Me
Lua
Tag
2020
04-24
Lua Metatables and Metamethods: __index, Operators and Proxies
04-23
Lua import vs require: Standard Module Loading and Framework Helpers
04-22
Lua Iterators and Generic for: Closures, Stateless Iteration and Order
04-21
Lua Modules and Packages: require, Paths, Searchers and Submodules
04-20
Lua Error Handling with loadfile, pcall, xpcall, error and assert
04-18
Lua Data Files and Serialization: Tables, Cycles and Safe Loading
04-18
Lua Data Structures: Arrays, Matrices, Lists, Queues, Sets and Graphs
04-18
Lua Bits and Bytes: Bitwise Operators, string.pack and unpack
04-17
Lua Date and Time: os.time, os.date, UTC and Calendar Arithmetic
04-15
Lua Pattern Matching: find, match, gmatch, gsub and Captures
1
…
3
4
5
6